Friday, 08 December 2017 18:22

    Invent and Make a Personal Safety Device

    Summary:

    Students identify and address a relevant need with impactful technology. They design and develop a personal safety device for themselves or others.

    Objective:

    • Students will be able to:
    • Identify user needs and translate them into design needs
    • Use and understand the design process
    • Design a device with both hardware and software
    • Choose methods for processing data, e.g. motion
    • Iterate and improve design solutions
    • Improve problem-solving and communication skills

    Required Prior Knowledge:

    Basic familiarity with the engineering design process is of help but not required.

    Published in Lesson Plans
    Friday, 08 December 2017 06:19

    Help Fight Malaria With A Better Thermometer

    Summary:

    Students create a simple thermometer and learn about diseases that show symptoms of elevated body temperature.

    Objective:

    • Students will be able to:
    • Apply the engineering design process
    • Evaluate user needs
    • Implement a program to process sensor data
    • Design a user interface (UI)
    • Design a device with both hardware and software
    • Choose methods for processing data
    • Iterate and improve design solutions
    • Improve problem-solving and communication skills

    Required Prior Knowledge:

    No prior knowledge required.

    Published in Lesson Plans
    Wednesday, 06 December 2017 09:17

    A Digital Test-Your-Strength Carnival Machine

    Summary:

    Students create their own digital version of a test-your-strength game, known as carnival hammer game or high striker. They use motion (acceleration) sensors to measure force and understand the underlying physical principles.

    Objective:

    • Students will be able to:
    • Understand how acceleration relates to force
    • Implement a program to process sensor data
    • Design an engaging user interface (UI)
    • Design a device with both hardware and software
    • Choose methods for processing data
    • Iterate and improve design solutions
    • Improve problem-solving and communication skills

    Required Prior Knowledge:

    Familiarity with the concept of acceleration is helpful.

    Published in Lesson Plans
    Saturday, 25 November 2017 22:21

    Design and Engineer Your Own Wearable

    Summary:

    Students practice the engineering design process to address a relevant need in their social environment with impactful technology. Students identify a need and derive appropriate design criteria to inform their design. 

    Objective:

    • Students will be able to:
    • Identify user needs and translate them into design needs
    • Use and understand the design process
    • Design a device with both hardware and software
    • Choose methods for processing data, e.g. count steps
    • Iterate and improve design solutions
    • Improve problem-solving and communication skills

    Required Prior Knowledge:

    Basic familiarity with the engineering design process is of help but not required.

    Published in Lesson Plans
    Be the first to get yours.
    © STEMgem