Friday, 08 December 2017 18:22

Invent and Make a Personal Safety Device

Summary:

Students identify and address a relevant need with impactful technology. They design and develop a personal safety device for themselves or others.

Objective:

  • Students will be able to:
  • Identify user needs and translate them into design needs
  • Use and understand the design process
  • Design a device with both hardware and software
  • Choose methods for processing data, e.g. motion
  • Iterate and improve design solutions
  • Improve problem-solving and communication skills

Required Prior Knowledge:

Basic familiarity with the engineering design process is of help but not required.

Published in Lesson Plans
Friday, 08 December 2017 06:19

Help Fight Malaria With A Better Thermometer

Summary:

Students create a simple thermometer and learn about diseases that show symptoms of elevated body temperature.

Objective:

  • Students will be able to:
  • Apply the engineering design process
  • Evaluate user needs
  • Implement a program to process sensor data
  • Design a user interface (UI)
  • Design a device with both hardware and software
  • Choose methods for processing data
  • Iterate and improve design solutions
  • Improve problem-solving and communication skills

Required Prior Knowledge:

No prior knowledge required.

Published in Lesson Plans
Wednesday, 06 December 2017 09:17

A Digital Test-Your-Strength Carnival Machine

Summary:

Students create their own digital version of a test-your-strength game, known as carnival hammer game or high striker. They use motion (acceleration) sensors to measure force and understand the underlying physical principles.

Objective:

  • Students will be able to:
  • Understand how acceleration relates to force
  • Implement a program to process sensor data
  • Design an engaging user interface (UI)
  • Design a device with both hardware and software
  • Choose methods for processing data
  • Iterate and improve design solutions
  • Improve problem-solving and communication skills

Required Prior Knowledge:

Familiarity with the concept of acceleration is helpful.

Published in Lesson Plans
Saturday, 25 November 2017 22:21

Design and Engineer Your Own Wearable

Summary:

Students practice the engineering design process to address a relevant need in their social environment with impactful technology. Students identify a need and derive appropriate design criteria to inform their design. 

Objective:

  • Students will be able to:
  • Identify user needs and translate them into design needs
  • Use and understand the design process
  • Design a device with both hardware and software
  • Choose methods for processing data, e.g. count steps
  • Iterate and improve design solutions
  • Improve problem-solving and communication skills

Required Prior Knowledge:

Basic familiarity with the engineering design process is of help but not required.

Published in Lesson Plans
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