Materials:
- STEMgem kit (with sensors for motion, temperature, heart rate, etc.)
- Internet-capable device for programming (e.g. tablet, laptop, large enough phone)
- Optional: more ribbon, scissors, markers, modeling clay
Procedures:
Ice Breakers
Instructors: introduce with name and hobby
Students introduce themselves by name and share favorite hobby
Introduction / Direct Instruction
What does everyone think about Fitbit, Apple Watch, etc.? Opinions, observations
Intro to toolkit, example 1: show text on display (see guidebook for detailed instructions)
Intro to toolkit, example 2: connect a sensor & make an app that shows a live graph
Breakout Session / Design and Making
Identify a need (start with students' hobby, sport, family, people students care about) - give examples if needed. First make sure at least 5 different ideas are discussed in class, then ask students to form groups of 2-4 to find more and record ideas in their design notebook (if available).
Brainstorm solutions in groups (design notebook if available)
Define design criteria (up to 3; design notebook if available)
Make! Remind students it's an iterative process with intermediate testing and adjusting. Make sure they keep the user (and the impact of their creation) in mind and they work on the physical shape and appearance as well as technological concepts.

Reflection
Evaluate creation against design criteria recorded earlier. Students select appropriate tools for capturing and sharing reflections, e.g. in writing, videos, images, sketches.
Reflect how this influences usability among intended end users.
Next steps: what's still to do, how can the design be improved?
Sharing
Discuss in groups of 2-4, critique and encourage. Make clear that the goal is to receive helpful input and record bullet points in design notebook.
Every student briefly presents to the class what they have made, what their vision was, and how they will add to it in the future.
Assessment
Students use worksheets to evaluate their progress towards relevant State standards or NGSS learning goals.
Take-Home Assignment:
Students document their design process and result in writing and using photos and videos they took in a digital design journal on http://stemgem.co/ideas.
Standards:
SEPS.1 Posing questions (for science) and defining problems (for engineering).
SEPS.2 Developing and using models and tools.
SEPS.3 Constructing and performing investigations.
SEPS.4 Analyzing and interpreting data.
SEPS.5 Using mathematics and computational thinking.
SEPS.6 Constructing explanations (for science) and designing solutions (for engineering).
SEPS.7 Engaging in argument from evidence.
SEPS.8 Obtaining, evaluating, and communicating information.
MS-ETS1 Engineering Design
Data and Information
Computing Devices and Systems
Programs and Algorithms
Impact and Culture
Networking and Communication
General Technological Concepts
Developing / Engineering Technology
Assessing Technological Actions
Producing / Using Technology
Crosscutting Concepts
Influence of Engineering, Technology, and Science on Society and the Natural World